Leatherworking is an excellent option for classes that use agility for their main stat. Leatherworking grants HC characters access to easily craftable gear, which is very important for classes that rely on stats, like Rogues and Hunters. While Leatherworking shines in the late game, like most other crafting professions, it nonetheless provides a reliable source of power during the journey to 60.
The main reason to choose Leatherworking over other options is to have an easy source of craftable gear. This is particularly useful in achievement runs, such as Solitary Struggle or Self-Made, where you are reliant entirely on quest rewards and the RNG gods to find items you can wear. While Leatherworking does give you access to things like craftable bags (Horde only) and armor kits, they are relatively niche.
Req. Skill | Item | Source |
---|---|---|
40-75 | Embossed Leather Gear | Trainer |
85 | Fine Leather Tunic | Trainer |
95 | Light Leather Pants | Trainer |
125 | Dark Leather Belt | Trainer |
175 | Barbaric Shoulders | Trainer |
185 | Dusky Bracers | Trainer |
205-235 | Nightscape Gear | Trainer, shoulders from Vendor |
220 | Tough Scorpid Gear | Drop in Tanaris |
265 | Wicked Leather Bracers | Trainer |
Req. Skill | Item | Source |
---|---|---|
1-250 | Armor Kits | Trainer |
40 | Kodo Hide Bag | Vendor, Horde only |
The crafting materials for Leatherworking are leathers, both normal and cured, and threads/dyes from vendors. The vast majority of the recipes you’ll be interested in are very easy to craft so long as you keep your Skinning skill up to date.
See Skinning 1-300 Guide at Wow-Professions.com
Leatherworking is very strong on hybrid classes, as you’ll be able to make use of the non-agility substats, whereas other classes would turn their nose at most things other than agility. On a similar note, if you are running Resto for dungeons or in a duo, you’ll get access to the intelligence and spirit substats from the caster-oriented Leatherworking items, meaning you can keep a set for multiple specs.
These classes are only interested in one thing; agility. As such, they benefit less from the substats like stamina and spirit. Despite that, Leatherworking is still an amazing choice for them, as it gives them access to reliable sources of agility. Another important note is that by having Skinning as your gathering profession, you’ll be able to sell any excess leather for mount money.
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