In terms of safety and active benefits, Engineering is the strongest profession on most classes. The 3 most important benefits from engineering are target dummies, explosives, and goggles. Target Dummies provide a great safety net on a low 2 minute CD. Grenades and bombs provide great AoE CC, damage, and provide an option for split pulling. Goggles provide strong stats at the early levels especially with the lack of head slot pieces in the early game. The profession leveling slows down tremendously in the late game, but the early levels are fast and material efficient. Engineering provides insane utility and safety in high danger situations that is unmatched by the other professions which makes it highly recommended by veteran Hardcore players.
Target dummies are the crown jewel of Engineering. They AoE taunt and last 15 seconds or until killed. There are a few things you must know to fully utilize their potential.
Req. Skill | Item | Source | Approximate Health |
---|---|---|---|
85 | Target Dummy | Trainer | 1000 |
185 | Advanced Target Dummy | Trainer | 3000 |
275 | Masterwork Target Dummy | Trainer | 5000 |
Explosives provide a reliable way to split pull mobs (the ability to individually leash mobs in a pack) as well as great AoE damage and CC. They are also great for money making.
Req. Skill | Item | Source |
---|---|---|
30 | Rough Copper Bomb | Trainer |
120 | Small Bronze Bomb | Trainer |
175 | Iron Grenade | Trainer |
260 | Thorium Grenade | Trainer |
Engineering goggles provide fantastic stats at the low levels. Flying tiger Goggles can be crafted as early as level 10 but can be difficult to craft that low due to the material requirements. Tigerseye can be obtained from mining copper nodes, chests, or from mobs, and Light Leather can be obtained from skinning, Tightly Sealed Trunk (fished from low level fishing pools), or chests. Flying tiger Goggles can be upgraded to Green Tinted Goggles in the early 20s. Without engineering goggles, it is likely that you do not find a head slot with stats until well into the 30s which makes the early goggles incredibly powerful.
Goggles do fall off in the mid to late game, but lucky individuals have a chance to strike gold when crafting the Green Lens. While the recipe is easily obtained from trainers, gathering the materials can be frustrating and RNG dependent. Crafting these requires 3 Jades and 3 Aquamarines as well as other materials that can be difficult to grind. The RNG does not stop there. When you craft a set of Green Lens, it will randomly roll one of 8 different enchantments (+ healing, + spell damage in fire, frost, arcane, nature, or shadow, mana per 5 seconds, or health per 5 seconds). A warlock rolling + 34 shadow damage Green Lens will be on the Blessed Run while a mage rolling + 34 nature damage will begin to question their life choices.
While not as impactful as goggles, explosives, or target dummies, there are a few notable crafted guns and ammunition that can be useful for engineers.
Req. Skill | Item | Source |
---|---|---|
75 | Crafted Heavy Shot | Trainer |
105 | Deadly Blunderbuss | Trainer |
125 | Crafted Solid Shot | Trainer |
205 | Mithril Blunderbuss | Trainer |
210 | Hi-Impact Mithril Slugs | Trainer |
Unfortunately, the downside of Engineering is that you’ll have to source a lot of different kinds of crafting materials, such as bars, leathers, gems, cloths, and stones. Keeping your Fishing and Mining skills up will be important for obtaining the crafting materials you’ll need in order to not fall behind the curve. Thankfully, most of the good Engineering schematics are from vendors and trainers, meaning you won’t have to farm obscure mobs unless they have a particular niche crafting material.
See Fishing 1-300 Guide at Wow-Professions.com
See Mining 1-300 Guide at Wow-Professions.com
As previously mentioned, Engineering is an excellent choice on any class. Below are the classes that most benefit from Engineering when compared to other professions.
Hunters benefit greatly from the crafted items like guns and ammunition. Having access to a second “oh-****” button for when their Feign Death fails is also incredibly welcome. Grenades are also nice since Hunters lack clean ways of interrupting casters early on, and struggle when overwhelmed.
Rogues struggle versus large packs of mobs, and thus enjoy the ability to split pull and AoE cc large packs of enemies. While the crafted gear is lackluster, Target Dummies give an extra layer of defense for when their big cooldowns aren’t available. Be careful when using target dummies as they will keep you in combat if used before Vanish.
Paladins also prefer to fight mobs single-target, and have no inherent way to split pull. While Paladins have an enormous amount of inherent safety even without their large cooldowns, they are nonetheless weak to being on the wrong side of the math when dealing with large groups.
While Warriors have slightly better AoE cooldowns, they are still weak to casters and large groups of enemies. Between grenades for AoE cc, Target Dummies to hoof it in a tight spot, and decent stamina headgear, Engineering does an excellent job of helping Warriors overcome some of their inherent weaknesses.
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